AI Insights · Timothy · October 2024
Top 5 Hypercasual Games Performance on Android in Lebanon Q3 2024
Discover the latest trends in downloads and active users for the leading hypercasual games in Lebanon on Android during Q3 2024.
During the third quarter of 2024, Lebanon's Android gaming scene saw intriguing trends among the top five hypercasual games, as reported by Sensor Tower. Here's a closer look at the performance of these games in terms of downloads, revenue, and active users.
My Supermarket Simulator 3D by Game District LLC showed a notable rise in weekly downloads, peaking at around 32.5K in late August. The game also experienced a progressive increase in weekly active users, reaching approximately 77.9K by mid-September. Its weekly revenue saw a gradual climb, reaching a peak of about $12 by the end of September.
Manage Supermarket Simulator from Zego Global Pte began the quarter with strong weekly downloads of over 31K, but this number diminished steadily to about 1.7K by the end of September. The game maintained a consistent weekly active user base, peaking at 74.2K in late July, before gradually decreasing to 43.6K by the end of the quarter. Revenue remained modest throughout the quarter, with minor fluctuations.
DOP 4: Draw One Part, published by SayGames Ltd, experienced a decline in weekly downloads, starting at around 11.2K in late July and dropping to 2.4K by the end of September. Weekly active users followed a similar trend, decreasing from 20.9K in late August to 7.3K by the end of the quarter. Revenue remained negligible throughout this period.
Mobile Phone Case Design & DIY from Bravestars Publishing saw a dramatic increase in weekly downloads, reaching a high of approximately 31.6K in early August before tapering off to 2.9K by the end of September. The game also had an uptick in weekly active users, peaking at about 39.8K in mid-August. Revenue data was not available.
Finally, Block Blast! by Hungry Studio experienced a surge in weekly downloads in late September, reaching about 17.9K. Throughout the quarter, the game maintained a strong weekly active user base, peaking at approximately 54.7K at the end of September. No revenue data was reported for this period.
For more detailed insights and analytics, visit Sensor Tower's platform.